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In order to deploy an Airfield though, the player must first have unpacked an Engineer Brigade, Motor Pool, and Artillery Brigade on the map.The Airfield is also the most expensive structure that can be purchased in the game, costing up to 0 in in-game money.Money is obtained from a constant flow of revenue received from a Corps HQ', Division HQ's, and cities.Unlike money, both the resources of ammo and oil can be obtained from just about any building.In any battle, the player usually starts out with a Corps HQ building.The Corps HQ is the backbone to the player's military and economy, as it is the only building where all of the player's building trucks will be deployed from.Almost all military regiments are deployed from Division HQs, and they are the only buildings that can generate income aside from the Corps HQ and cities.There are four types of Division HQs: Infantry, Airborne, Mechanized, and Armor.
Division HQs are perhaps the most important buildings in the game.Depots are buildings used to boost ammo and oil production as well as to extend supply lines.There are three types of depots: supply depots, ammo depots, and oil depots.Axis & Allies (abbreviated to A&A), also called Axis & Allies RTS, is a real-time strategy World War II computer game developed by Time Gate Studios and published by Atari. It is based on the popular board game Axis & Allies from Milton Bradley and also on Time Gate's Kohan series.
It is set in the years just after Japan and the United States had entered into the war.The primary objective of gameplay is to destroy the opposing enemy military forces, although some campaigns and maps will require other objectives to be completed first, such as capturing certain cities or defending a specific area, in order to achieve victory.